Jun 11, 2006, 06:56 AM // 06:56
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#1
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Academy Page
Join Date: Nov 2005
Guild: Xen of Onslaught
Profession: Mo/Me
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Why is Tahnnaki Temple (explorable) so big?
I had been in Tahnnaki Temple a couple of times after I beat it, but I never realized that if you keep going north and cross the bridges, you get back into some VERY nasty territory. I needed to cap Wanderlust from a boss there, which is how I found this large area. I explored it with my henchies for about an hour, but the place is
a) a maze
and b) huge
so eventually I got sick of killing Jade mesmers and logged out.
So is there anything really interesting up there that I didn't find? Does it zone into another zone or anything cool? Or is it just there to make my job of getting Master Canthan explorer that much harder?
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Jun 11, 2006, 07:21 AM // 07:21
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#2
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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There's a quest from a guard at the very end of the nasty area.
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Jun 11, 2006, 08:29 PM // 20:29
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#3
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Yeh I always wondered why they had the quest giver at the end of a MAZE.
It is really not worth the handful of gold, 3000 exp and one imperial commendation...
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Jun 11, 2006, 08:42 PM // 20:42
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#4
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Academy Page
Join Date: Oct 2005
Profession: W/Mo
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Quote:
Originally Posted by LifeInfusion
Yeh I always wondered why they had the quest giver at the end of a MAZE.
It is really not worth the handful of gold, 3000 exp and one imperial commendation...
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Maybe because its a game, and its meant to be played, if u accept quest because of gold/exp then you are not playing the game the way you should.
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Jun 12, 2006, 03:13 PM // 15:13
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#5
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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The quest is still better than the one in Skyway where you have to pay 2K to finish.
Someone was high when they created that one.
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Jun 12, 2006, 05:49 PM // 17:49
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#6
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands.
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Because A.Net likes big juicy me.. uhh.. maps?
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Jun 13, 2006, 04:36 AM // 04:36
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#7
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Academy Page
Join Date: Nov 2005
Guild: Xen of Onslaught
Profession: Mo/Me
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It's funny, you can certainly complete the Factions missions faster than the Tyrian ones, but if you want to truly explore all the zones in detail, it really can take a long time.
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Jun 13, 2006, 05:43 AM // 05:43
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#8
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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And it doesn't take a long time to explore places like The Falls and Lornar's/Dreadnought's/Snake?
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Jun 13, 2006, 07:40 PM // 19:40
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#9
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Quote:
Originally Posted by Avarre
And it doesn't take a long time to explore places like The Falls and Lornar's/Dreadnought's/Snake?
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Those aren't easy areas, to be sure, but in my opinion you get through them faster since there is really only one major path. The sprawling city in Northern Cantha, on the other hand, is very much a maze -- especially areas like The Underground and Tahnnaki Temple.
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Jun 13, 2006, 08:05 PM // 20:05
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#10
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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well its kinda what everyone wanted.
Big maze like areas like the Catacombs from Pre.
Sometimes you do get what you wish for.
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Jun 13, 2006, 09:09 PM // 21:09
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#11
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Arcanis the Omnipotent
well its kinda what everyone wanted.
Big maze like areas like the Catacombs from Pre.
Sometimes you do get what you wish for.
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Some people hate it, but its one of the few things I like about Factions. IT makes it feel like a real city.
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Jun 13, 2006, 09:10 PM // 21:10
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#12
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Arcanis the Omnipotent
well its kinda what everyone wanted.
Big maze like areas like the Catacombs from Pre.
Sometimes you do get what you wish for.
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Damn double post. An admin really needs to check out the php scripts around here.
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Jun 13, 2006, 09:39 PM // 21:39
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#13
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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Quote:
Originally Posted by CartmanPT
Maybe because its a game, and its meant to be played, if u accept quest because of gold/exp then you are not playing the game the way you should.
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Two things:
1. Your way of playing a game isn't the only way. Don't impose your ideas about game enjoyment on me or anyone else.
2. Why give gold/exp at all if it's not there as an incentive to take the quest? Obviously ANet knows people are motivated by different things. Otherwise all quests would be for "the fun of it" and not for any tangible in-game reward.
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Jun 15, 2006, 02:40 AM // 02:40
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#14
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Frost Gate Guardian
Join Date: Jul 2005
Location: Central PA, USA
Guild: Axis of Valor [AXIS]
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When I got there he had no quest. Sigh.
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Jun 15, 2006, 07:25 AM // 07:25
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#15
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Frost Gate Guardian
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The mobs of 3 Jade Mages are murder. Dragon Stomp spike :x
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Jun 15, 2006, 07:32 AM // 07:32
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#16
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Germany
Guild: Force of Arms [FoA]
Profession: Mo/
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Nice find, I need to explore that area tonight.
Quote:
Originally Posted by Zephro
The mobs of 3 Jade Mages are murder. Dragon Stomp spike :x
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That spike is nasty, it is even worse when you have lots of dp. You go down the second you start fighting mages.
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Jun 15, 2006, 09:21 AM // 09:21
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#17
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Lion's Arch Merchant
Join Date: May 2006
Location: Washington
Profession: N/
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Quote:
Originally Posted by Arcanis the Omnipotent
The quest is still better than the one in Skyway where you have to pay 2K to finish.
Someone was high when they created that one.
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This is the only quest in the game that actually made me angry. There should be rewards to make it worth the 2k - skills, capture signets, a pile of imperial commendations, something. The 10k experience award just doesn't cut it.
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Jun 27, 2006, 07:04 PM // 19:04
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#18
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Krytan Explorer
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Arcanis the Omnipotent
The quest is still better than the one in Skyway where you have to pay 2K to finish.
Someone was high when they created that one.
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No kidding. I say deport those ninja chickens. 2K to pay that bribe isn't worth wasting since you get pretty much nothing in return. Now, if after you complete the quest, the tengu merchant were to give you a discount on items like the exclusive merchant in alliance owned towns, I would jump at the chance to help my fine feathered friends. Hell I'd invest in their operation and donate to a tengu charity fund....
Last edited by My Sweet Revenga; Jun 27, 2006 at 07:08 PM // 19:08..
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Jun 27, 2006, 08:36 PM // 20:36
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#19
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Forgotten Myth
Profession: N/Me
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Quote:
Originally Posted by MelechRic
Two things:
2. Why give gold/exp at all if it's not there as an incentive to take the quest? Obviously ANet knows people are motivated by different things. Otherwise all quests would be for "the fun of it" and not for any tangible in-game reward.
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Well I am not that motivated doing quests which reward is only xxxx experience and few golds and imperial comendation, totems... etc. when I am already at lvl 20.
Some ppl like to do quests, but I d like to be motivated to finish it when u run around the maze and at the end u get bunch of XP u dont need.
I would like to see if there was some other rewards completing quests after ur lvl 20.. maybe faction points or something more interesting?
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Jun 27, 2006, 09:48 PM // 21:48
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#20
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Avarre
And it doesn't take a long time to explore places like The Falls and Lornar's/Dreadnought's/Snake?
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All those places are flat-out easy, especially compared to the north temple complex. IMHO, Jade Knights are the toughest melee fighters in the game. Triple Chop is evil!
I finally settled on a decent strategy for them. Take the Earth Hench and when you engage them, take out the mages and messmers first. Trying to take the Knights out first is a Bad Idea™.
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